MCQs / Computer Science / Unit 8: Entrepreneurship in the Digital Age
Unit 8: Entrepreneurship in the Digital Age MCQs — Computer Science 19 multiple-choice questions on Unit 8: Entrepreneurship in the Digital Age from Computer Science, each with the correct answer and, where available, a teacher's explanation. Read through them to revise the chapter, then practise the same questions one by one to test yourself.
1. Which digital tool is commonly used for market research and analysis? A paper calendar Spreadsheet software Fax machines Typewriters Answer: B) Spreadsheet software
Explanation: Spreadsheets organise survey results, calculate trends and draw charts. SLO EN-11-H-01 · Understanding
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2. Which statement best describes the role of digital entrepreneurship? Relying only on paperwork and manual processes Avoiding online marketing and sales Running a traditional shop without any technology Using digital technologies to create innovative products, services or business models Answer: D) Using digital technologies to create innovative products, services or business models
Explanation: Digital entrepreneurs build ventures around apps, platforms and online services. SLO EN-11-H-01 · Understanding
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3. After user testing shows people find the checkout confusing, the team redesigns it and tests again. This is: Iterative design Plagiarism Waterfall delivery Abandoning the product Answer: A) Iterative design
Explanation: Build → test → learn → improve, in repeated cycles. SLO EN-11-H-01 · Understanding
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4. Why is prototyping important for a new business idea? It lets you test the idea with users cheaply before full development It replaces the need for any user feedback It guarantees the business will succeed It is only needed after launch Answer: A) It lets you test the idea with users cheaply before full development
Explanation: Prototypes reveal problems early, when changes are cheap. SLO EN-11-H-01 · Knowledge
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5. A Minimum Viable Product (MVP) is: The final product with every feature The simplest version of a product with just enough features to test with real users A product with no users A marketing slogan Answer: B) The simplest version of a product with just enough features to test with real users
Explanation: An MVP validates demand and gathers feedback with minimum effort. SLO EN-11-H-01 · Knowledge
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6. Paper sketches of app screens are an example of a: Low-fidelity prototype Business licence High-fidelity prototype Finished product Answer: A) Low-fidelity prototype
Explanation: Low-fidelity = quick and rough; high-fidelity = looks and works close to the real product. SLO EN-11-H-01 · Knowledge
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7. A ride-hailing startup changes from booking taxis to delivering food after learning what customers want. This change of direction is called a: Prototype Firewall Pivot Patent Answer: C) Pivot
Explanation: Startups pivot when tests show a better opportunity. SLO EN-11-H-01 · Understanding
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8. Which tool is commonly used to create clickable prototypes of apps? A fax machine Figma Windows Calculator Notepad Answer: B) Figma
Explanation: Figma, Canva and even PowerPoint can be used for prototypes. SLO EN-11-H-01 · Knowledge
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9. During a prototype test, which is the BEST practice? give users tasks and observe where they get stuck explain every button before users try it test after the final product is launched only ask your best friend Answer: A) give users tasks and observe where they get stuck
Explanation: Observing real users on tasks reveals usability problems. SLO EN-11-H-01
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10. Which is a high-fidelity, clickable prototyping tool? Figma Command Prompt Calculator Notepad Answer: A) Figma
Explanation: Figma creates realistic, linked app screens. SLO EN-11-H-01
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11. The first released version with just enough features for real customers is the: wireframe minimum viable product (MVP) proof of concept storyboard Answer: B) minimum viable product (MVP)
Explanation: An MVP is launched to learn from real customers. SLO EN-11-H-01
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12. An early, simple model of a product built to test an idea is a: prototype census final product patent Answer: A) prototype
Explanation: Prototypes test ideas before full development. SLO EN-11-H-01
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13. What is printed? python rates = "CS": 800, "Math": 700 fee = 10 rates["Math"] if 10 = 10: fee = fee 0.9 print(fee) 700 6300 6300.0 7000 Answer: C) 6300.0
Explanation: 10 × 700 = 7000; 10% discount gives 6300.0 (a float because of × 0.9). SLO EN-11-H-01
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14. Improving a prototype again and again based on feedback is called: iteration encryption abstraction deployment Answer: A) iteration
Explanation: Iteration means repeating the build–test–improve cycle. SLO EN-11-H-01
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15. Hand-drawn screens on paper are an example of a: low-fidelity prototype MVP simulation high-fidelity prototype Answer: A) low-fidelity prototype
Explanation: Paper sketches are quick, cheap, low-fidelity prototypes. SLO EN-11-H-01
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16. A simple digital layout of app screens without colours or images is a: infographic wireframe blockchain pie chart Answer: B) wireframe
Explanation: Wireframes show structure and layout only. SLO EN-11-H-01
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17. The main reason for prototyping is to: skip testing test ideas early and cheaply with real users avoid talking to customers make the final product more expensive Answer: B) test ideas early and cheaply with real users
Explanation: Early feedback finds problems before costly development. SLO EN-11-H-01
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18. Which tool lets students build a working mobile-app prototype with blocks, without writing code? Wireshark Excel Paint MIT App Inventor Answer: D) MIT App Inventor
Explanation: App Inventor is a block-based app builder. SLO EN-11-H-01
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19. The first stage of design thinking is: Prototype Test Empathise Launch Answer: C) Empathise
Explanation: Design thinking starts by understanding users' needs. SLO EN-11-H-01
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